About This GameWayward Souls is a randomly generated action-RPG with a heavy focus on story. Play as seven different heroes, all with their own abilities and playstyles. Fight through steadily greater hordes of enemies, as you learn about each character and find out what happened in the cursed tower you find yourself in.Greatly inspired by 90's era action-RPG's, but with a faster pace and a focus on randomized replay value.
Hero Characters and AbilitiesRenee uses her mobility to dash through enemies. Her Power Attack is a kick that stuns, with effects depending on her boots. She frequently finds items that let her blind, stun, or poison enemies. All of these let her perform very damaging backstabs. Equipment and Upgrade Examples:
Blythe combines durability with a big sword that cleaves a wide area. He has a shield to block enemy attacks, and throwing axes for when he needs a faster or more long ranged option than his sword provides.
Abbie has long ranged magic attacks that do heavy damage. Her Power Attack uses her staff for shots that are longer range and pierce multiple enemies. In a tough situation, she has limited use spells for both offense and defense.
More characters details soon!b4d347fde0
English
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List of Changes. 5/19 Update - Better forge crit descriptions:
Still doing small tweaks to Arena, and next updates will focus on wrapping up feedback and fixes, along with looking at Paladin's mode. Nearly done! 1.0 Early Access should be in 2-3 weeks, at which point the price will raise to $15.
List of Changes. 4/12 Update - Small Fixes:
Smaller update this time, though we're going to do another one mid-week. We're heading towards our 1.0 launch to exit Early Access, at which point the price of the game will increase to $15. I'll keep doing reminders of this leading up the to launch, so everyone knows about the change.
List of Changes. 4/9 Update - Tooltips:
We're going to shoot for Early Access 1.0 launch late this month, or early next month. At that time, the price will increase. We're next heading more into the bug list and also looking at player feedback.
List of Changes. 1/28 Update - Paladin Bosses Part 2:
The third set of Paladin bosses now are revamped, along with tweaks to the first and second boss encounters. After this we'll do more tweaks to them, as we work on the remaining bosses and levels for the Paladin storyline.
List of Changes. 5/2 Update - Arena Redesign:
Starting a big redesign of Arena mode, so it's more appropriately the final challenge of the first six characters. The next update will also add more Arena changes including a new final boss. Arena may be a little buggy right now due to all the changes at once, let me know if there's any problems. 1.0 Launch out of Early Access should be some time this month! The price of the game will raise to $15 at that point.
List of Changes
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